My Favourite PyGame Projects
- Sarthak Gupta
- Feb 5, 2022
- 1 min read
I had always heard that one of Python's more prominent uses is Game Development. Wanting to see it for myself, I started to learn PyGame, Python's Game Dev library.
Over the course of understanding PyGame, I made a lot of projects, and here are my favourite ones :
1. Snake

This was a game which I had made when I was starting out my Pygame journey, a spinoff of the old Snake game, played by many back in the day. The objective is simple: A snake has to reach the apple in order to eat it and satisfy its hunger. It cannot cross its body at any time nor can it hit the edge of the screen.
2. Catch the Clown

Another one of my favourite projects, Catch the Clown's main objective is to click on a moving image of a clown. Click on any other part of the screen and you lose a life.
3. Burger Dog

Burger Dog is centered around feeding a dog burgers which fall out of the sky. As each burger descends, its score reduces, making speed of the essence. The player gets a speed boost to reach burgers, which are far away. After the completion of each round, the Player gets a score bonus that depends on how fast the previous round was completed.
You can find the code for all of these projects and more in this GitHub repository:
Happy Gaming!
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